Senior Product Designer based in Providence.

Hi! πŸ‘‹ I'm Buxton. A product designer who pairs research driven thinking with a strong craft foundation. Over the past seven years at Personify Health, I've designed and shipped platform-level features in health and wellbeing, leading interaction design from early discovery through execution.

A little about me
Senior Product Designer looking next role.
Currently
🎯
Opent to work
β€πŸ“
Providence, RI
‍‍❀️
Health / Wellbeing
Primary design tools β€” UI design, prototyping, portfolio builds
Design
Figma
Webflow
Adobe tools for asset prep, photo editing, and visual craft
creative
Photoshop
Lightroom
Illustrator
AI tools I use daily across research, writing, and design workflow
AI Tools
Claude
ChatGPT
Figma AI
Making beats and producing music when I'm not making interfaces
Music PRoduction
Maschine MK3
Logic Pro X
RPGs, open world exploration, and multiplayer on PS5
Gaming
Playstation
β€βš”οΈ
RPG
β€πŸ—ΊοΈ
Exploration
Personify Health β€’Β 2024 - 2025

Habit and Step Challenges

I redesigned the Personal Challenges experience for a digital health platform, improving responsiveness and clarifying key states like invites, active challenges, and results. Supported both step and habit-based challenges while enhancing usability across desktop and mobile.

Research
Responsiveness
Interaction
Gamification
Personify Health β€’Β 2023 - 2024

Holistic Challenge

I led the design of a step and habit based challenge framework that expanded accessibility, reintroduced social motivation, and improved engagement. We achieved an average 80% completion rate by aligning personal goal-setting, gamification, and team mechanics with diverse member motivations.

Product Design
Interaction
Respnsiveness
Interaction
Virgin pulse β€’Β 2019 - 2020

Rebuilding Rewards During Platform Integration

Designed improvements to the rewards acquisition experience to help members more easily discover, track, and redeem incentives tied to healthy behaviors. The work focused on simplifying the reward flow and improving engagement within the broader wellness platform.

UX Strategy
Research
Rewards UX
Gamification
Career Foundary β€’Β 2018

Sous Chef

Designed a mobile recipe application concept focused on simplifying meal discovery and cooking workflows through a clean, accessible UI. The project explored intuitive navigation, ingredient organization, and streamlined cooking steps.

UI Design
Design System
Visual Design
Mobile
Personal project β€’Β 2022

Game Interface Concept

Designed a concept game menu system for a team-based action RPG, exploring controller-based navigation, menu hierarchy, and gameplay setup flows. The project examined how UI patterns from AAA games can translate into intuitive console interfaces.

Personal Project
Interaction
Game UX
Concept Design